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Old Oct 01, 2011, 05:03 PM // 17:03   #1
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Default Unknown/strange minion master skill used in Fort Aspenwood

I've been playing around with the more "casual" side of PvP and loving it. There is however something that's left me completely perplexed about Necromancers - specifically regarding the raising of minions on the Fort Aspenwood map:

I've noticed several times now that some necro's are able to raise master-less minions instantly upon any death, (player or NPC), without limit and seemingly across the entire map. What especially made me curious, was when a bunch of Luxon warriors stormed in and with some Turtle bombardment thrown in the mix, killed an allied player with no enemy player in sight and a master-less minion was raised instantly.

I've been looking around for this skill, but I'm completely at a loss. I know of "Malign Intervention", but I made pretty sure to keep close attention to what's on me when I died ... and this wasn't it. Also, when multiple allies died (e.g. in AOE), multiple master-less minions seems to be raised, again, instantly and across great distances it seems. Also, it's not "Aura of the Lich" (the distance is too great/minions are master-less), plus the way I've been observing it, the reaction (and skill) time to activate a summoning skills like this makes it impossible to do it manually. An aura perhaps? Or enchantment?

I would very much appreciated if someone could help me out with some info here. Maybe it's in combination with another profession's skills?

Last edited by Makovorn; Oct 01, 2011 at 05:10 PM // 17:10..
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Old Oct 01, 2011, 05:11 PM // 17:11   #2
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http://wiki.guildwars.com/wiki/Minion_Apocalypse

October's Flux it perhaps is.
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Old Oct 01, 2011, 05:12 PM // 17:12   #3
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It's the October's flux.
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Old Oct 01, 2011, 05:28 PM // 17:28   #4
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Ah! Thank you Yes, indeed it's Minion Apocalypse. I just noticed the environment effect icon when I was playing the map. Thanks again
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